Let's Look at Math Games

Hey Guys,

Here we are the end of class and we are exploring different math games that we can integrate into our lessons.
I got to delve into the world of Prodigy. Here is the link to the website. I'm also attaching here a tutorial on how to set your account and use this in the classroom.



Prodigy is a math game that incorporates gamification. Students will battle each other or just other computer opponents using math problems. This game is for grades 1-8 and can be interchangable between the grades, math strand, or curriculum expectation. Teachers have the ability to use the dashboard to designate what questions are used during a certain period. If they are dealing with fractions, the teacher can make sure the questions they have to answer is based on fractions. This makes it easier for a teacher to hit any specific & overall expectations for any grade and any strand needed to go over at that particular time in the semester. For example however I can look at grade 4 (just from my own placement experience) and look into the number sense and numeration strand. From the overall expectations they are solving problems involving addition, subtraction, multiplication, and division of single- and multi- digit whole numbers, and involving the addition and subtraction of decimal numbers to tenths and money amounts, using a variety of strategies. From the specific expectations you could associate this with divide two-digit whole numbers by one-digit whole numbers, using a variety of tools and student-generated algorithms. This can help the students to figure out how to divide and get practice doing it throughout the game. The teacher doesn't add the questions but will highlight on the dashboard what strand they want to add such as division, subtraction, addition and multiplication which students can then use to practice in their game which may be much more fun for them to have a hands on game to put these things to practice. Teachers can also see if students are struggling how they can go over this in the classroom to make sure they understand. This will give the students accountability to learn on their own in order to win the battles and will give teachers accountability to check in on their students to see if they are struggling with the content.

This is just a really neat way for students to bring in gamification into the classroom. It gives students time to work through problems in a fun way and gives them time to get higher levels. For teachers using the dashboards it gives teachers the ideas of where students are at in their learning. If they are constantly getting questions wrong this can help to gauge what needs to be looked over again before they move on to the next lesson/unit/even grade. 

Well that's all folk's. I hope you enjoyed the blogs and was able to use some of these different tools of learning in your own classrooms. Thanks for coming back and engaging in my blog :).

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